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Torrent realflow -mac -osx
Torrent realflow -mac -osx







torrent realflow -mac -osx

Then I bring all together in compositing stage. I’ve tried to render two kind of particles: one with cloud shader to give volumen sensation (shading surface), another one with hardware point or streak particles to give the sensation of water drops. The basic problem in maya is that harware particles can’t cast shadows each other. How this guys can achieve that kind of look? Is any posibility to get this kind of water fx without in house render engines?. I’ve noticed that most of this particles fx has volumetric feeling, particles cast shadows over each other and in this way, you can get your volumetric water splash or water torrent. flod- L.O.T.R -horses water torrent-) so I’m trying to achieve this kind of render output for my particles in Maya. I saw several digital domain’s shots breakdown (The day after tomorrow -N.Y. Since a lot of month ago I’m trying to find the way to get this kind of cg fx. …and I’ve found a digital water splash shot. Hi guys!, I was watching the King Kong Production diary…









Torrent realflow -mac -osx